The report reviews the gaming industry’s performance such as economic value added, the number of licensed operators and employment and tax revenue. It also went on to analyse developments in demand trends and supply capabilities of operators.
According to the report, an estimated 6,150 people were employed in the gaming sector by June 2016 with the gaming industry directly contributing 12.0% of the total economic value of the Maltese economy with employment in the gaming industry rising by 31% year on year.
- 250 new jobs were generated from land-based activities compared to the second half of 2015 and new jobs in the remote gaming business increased by 8 times as much.
- 490 gaming licences were issued and there are 250 registered gaming companies in operation compared to the first six months of 2015 where there was 414 and 271 respectively.
- Tax revenues from the gaming sector amounted to €28 million, or 4.6 per cent of the government’s total indirect tax intake.
- Lotteries spending rose as opposed to 2015 decline
The gaming sector is expected to continue to rise this year with a robust growth in 2017. A full report on the sector’s performance is expected to be issued on the sector’s performance throughout this year in May 2017.